T5 - The Abyss
Bosses Omadon and Death_Knight had their chances to spawn increased. Since very few mobs have a chance to spawn those two bosses, I've increased the chance from 1% to 10%, so clearing the zone should give a total of 50% chance average of getting one of those two bosses. This should dramatically reduce the amount of time to get geared/flagged.
T6 - Anguish
I've changed the respawn time in Anguish from 24 hours to 72 hours. This should help help the more casual guilds get to the end of the zone.
As for the instance disappearing, we'll have to address the instance code, which I did not write up. I need some help from experts such as Akkadius or other people that are familiar with the instance code.
Also I will be reducing the cost of instances for Anguish from 500k to 250k to help with disappearing instances, and to help higher end guilds that can clear the zone in under 24 hours to have another instance of it. Money does drop in the zone, I think bags from chest, etc so it is possible to clear the zone and make more money than it cost to create the instance.
[SQL] UPDATE spawn2 SET respawntime = 259200 WHERE zone = "anguish";
Affected rows: 628
Time: 0.094ms
New spell file 032512 is now available which includes misspelling fixes.
NERF!
Reduced the drop rate of the Jade Reavers and deleted them out of everyones inventory. They were too easy to get from the multiple spawns, and the market was flooded with them. They should have some value now.
[SQL] DELETE FROM inventory WHERE itemid="5664";
Affected rows: 6271
Time: 15.274ms
Per request, changed the AA Mass Group Buff from 72 minutes down to 30 minutes refresh.
Updated some T3/T4 Melee Clickies to allow Range, Secondary, and Power Source slots for clickie instead of the Primary/Secondary that they have now. Items that were changed:
- Spell: Over Raided Zerker Haste
- Spell: Bashful Crustaceans Chi Chi Chi Chia
- Spell: Leesettes Kick of Fatality
- Spell: Crab Fu: The way of the Quickening Fists
- Spell: Monk III Custom Spell
- Spell: Over Raided Shuriken
- Spell: Bashful Crustaceans - Im not dead yet
- Spell: Bashful Crustaceans Sancho Panza
- Spell: Crab Shouts No!
These and other T3/T4 clickies/spells need to be revamped. I realize a few of them are too weak or even useless. After we better clicks/spells then I plan to clone them for each tier but with higher values for their heals/damage/buffs just like WoW does. This will make it easier and faster to make more custom zones when needing new spells.
Warrior Epic Stonewalls should not get dispelled anymore, or at least that's what we're hoping for.
[SQL] UPDATE spells_new SET nodispell = 1 WHERE name LIKE 'Warrior\'s Defense%';
Affected rows: 4
Time: 0.114ms
Changed recasttype of RoA, UC, and Scepter of Time to be on different ids so their recast timers don't interfere with each other. Not sure if this will break the game with people using their UC and RoA back to back or anything. Should be fine though.
Teleport Clickie Rings to Custom zones now have different graphics to help tell them apart easier and faster.
EZ_Rewards NPC updated.
One million platinum is now 15 credits instead of 25 credits.
Ultimate Charm Upgrade (UCv1->UCv2) now available for 200 credits instead of the non-upgrade for 1300 credits.
Donor Items coming soon.
Siinge Blacklisted Quest is now a Task. No need to loot or combine items for the Scepter of Time - I
You can still combine two ranks of the same kind to get the next rank, up to rank 10.
Will modify this post as needed if/when I add more updates this weekend.
Enjoy!