Welcome, Guest. Please login or register.
Did you miss your activation email?
September 29, 2024, 01:24:37 am *

Login with username, password and session length
Pages: [1] 2
Print
Author Topic: Pet crawl speed  (Read 10363 times)
threebob
Newbie
*
Posts: 4


View Profile
« on: June 13, 2012, 06:57:31 am »

So erm yeah ..something changed yesterday to pet speed ..immune to changes in run speed message from my bard on pet ..now pet crawls along and i gotta sit waiting for him for 30 secs to catch up ..its ridiculous
Logged
hateborne
Legend
*******
Posts: 2282


Don't nerf me bro!


View Profile
« Reply #1 on: June 13, 2012, 08:10:44 am »

Actually, he just changed the pet to be immune to root/snare by adding in special attack code "I".

Found Here: http://www.eqemulator.net/wiki/wikka.php?wakka=NPCSpecialAttacks

-Hate
Logged

I'm so sorry Hunter, I tried...
Chieftan
Hero Member
Sr. Member
*****
Posts: 260



View Profile
« Reply #2 on: June 13, 2012, 11:18:03 am »

Unsnareable means it makes them immune to ANY run speed changes, slower or faster
so makes any sow / bard spells not land, and mage pet speed spell unusable

So probable an oversite, hopefully this will get reverted back =)
« Last Edit: June 13, 2012, 11:25:49 am by Aeryn » Logged

Hunter
EZ Server GM
Legend
*******
Posts: 8100


EZ Server GM


View Profile
« Reply #3 on: June 13, 2012, 11:53:08 am »

Didn't realize that would happen. Maybe I'll have to make Pets with +1000 MR to avoid getting snared/rooted? Will figure out a way.

Logged

Hunter - EZ Server GM
Fliker
Sr. Member
****
Posts: 319



View Profile
« Reply #4 on: June 13, 2012, 01:37:58 pm »

Right on Boss Man.
Logged
threebob
Newbie
*
Posts: 4


View Profile
« Reply #5 on: June 13, 2012, 03:38:11 pm »

Nice 1 hunter, apreciate you fixing this as priority , playing a pet class as is , is bloody aweful right now lol, but the pet immune to root thing is gonna rock ..nice change sir.
Logged
Griz
Sr. Member
****
Posts: 319


View Profile
« Reply #6 on: June 13, 2012, 04:00:10 pm »

Easiest way to fix, just add a Remove Detrimetal (9) or something to the pet heal spells. That way, the masters can cure them out of the root.
Logged
hateborne
Legend
*******
Posts: 2282


Don't nerf me bro!


View Profile
« Reply #7 on: June 13, 2012, 05:54:49 pm »

Didn't realize that would happen. Maybe I'll have to make Pets with +1000 MR to avoid getting snared/rooted? Will figure out a way.



Maybe simply setting the pet's movement speed to the buffed speed? This gives the pets both the benefit of being runspeed change immune and letting them stay at a decent pace. (i.e. Pet speed before buff is X, pet speed with buff is Y, set pet's normal speed to Y.)

Should work something like:
Code:
UPDATE npc_types, pets SET runspeed = 1.8 WHERE npc_types.id = pets.npcID;

I dunno if 1.8 is the speed needed, but whatever. The query itself is sound.


-Hate
Logged

I'm so sorry Hunter, I tried...
Hunter
EZ Server GM
Legend
*******
Posts: 8100


EZ Server GM


View Profile
« Reply #8 on: June 14, 2012, 02:06:51 pm »

Most pets were already 1.8 or higher. I made them all 3.0 now.
Logged

Hunter - EZ Server GM
hateborne
Legend
*******
Posts: 2282


Don't nerf me bro!


View Profile
« Reply #9 on: June 14, 2012, 04:46:27 pm »

Heh the speed value was just for show, to complete the example. Will use X next time. And, as always, thanks for the update.

-Hate
Logged

I'm so sorry Hunter, I tried...
Fliker
Sr. Member
****
Posts: 319



View Profile
« Reply #10 on: June 14, 2012, 10:19:41 pm »

Works great.
Thank you.
Logged
Kovou
Sr. Member
****
Posts: 323


View Profile
« Reply #11 on: June 15, 2012, 01:52:04 am »

love the new pet speed....hatet he fact now ithey cant get shm 4.0...
Logged
hateborne
Legend
*******
Posts: 2282


Don't nerf me bro!


View Profile
« Reply #12 on: June 15, 2012, 08:30:52 am »

Damn pet classes. Always something.

The immediate solution I see is to remove the movement speed from the shaman buff, but that would suck all around.

-Hate
Logged

I'm so sorry Hunter, I tried...
Chieftan
Hero Member
Sr. Member
*****
Posts: 260



View Profile
« Reply #13 on: June 15, 2012, 09:09:00 am »

This seems a lot of messing about, what was the orig problem with pets being rooted/snared anyway?
Putting MR up as Hunter suggested would prob cure, but i dont mind it, adds some risk

Can they not be put back to "Live Like" just with higher MR, or is there another problem i'm not aware of
Logged

Hunter
EZ Server GM
Legend
*******
Posts: 8100


EZ Server GM


View Profile
« Reply #14 on: June 15, 2012, 09:30:11 am »

Boss mobs have spells with -1000 resist adjustment so I'd have to make +1000 MR on pets.
Logged

Hunter - EZ Server GM
Pages: [1] 2
Print
Jump to:  

Recent

Stats

Members
  • Total Members: 6149
  • Latest: Acaelis
Stats
  • Total Posts: 65081
  • Total Topics: 5061
  • Online Today: 310
  • Online Ever: 8678
  • (December 19, 2022, 02:32:09 pm)
Users Online
Users: 0
Guests: 214
Total: 214
TinyPortal v1.0 beta 4 © Bloc