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Author Topic: Exp Potion  (Read 27089 times)
Hunter
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« on: November 12, 2012, 08:50:48 am »

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Hunter - EZ Server GM
Hunter
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« Reply #1 on: November 12, 2012, 08:55:32 am »

One of the players helped to make an Exp Potion for EZ Server.

Right now we have 10% - 60% potions that will be available per custom tier zone.

This buff can not be dispelled, but will lose buff if you die.

Right now the item is only on the test server but ready to copy over to EZ Server any time.

Haven't decided how I will give them out yet though besides an obvious option of a rare drop.

Maybe through crafters guild requiring an ore from the vendor there. So it would take 1 essence + platinum to create this 5 dose potion.

Then it would be tradeable to other players.

Will try to tweak the essence + plat required to number of doses to make it reasonable. Want to keep it some what uncommon but not too rare. I don't want people running around with exp bonus the whole time to change the RoA quest too much.

On the test server it seems to work very well with the potion belt as this item is potion belt enabled. The default hotkey is Shift-P for the potion belt window.
« Last Edit: November 12, 2012, 09:45:20 am by Hunter » Logged

Hunter - EZ Server GM
Hunter
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« Reply #2 on: November 12, 2012, 09:49:58 am »

Just a heads up, EZ Server is already set to have exp bonuses based on race and class

Code:
Character:UseRaceClassExpBonuses	true	Setting this to true will enable Class and Racial experience rate bonuses
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Hunter - EZ Server GM
Strix
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« Reply #3 on: November 12, 2012, 02:16:34 pm »

Just a heads up, EZ Server is already set to have exp bonuses based on race and class

On live - wasn't that stuff linked to some classes/races being harder to play than others (ie. Ogre Warriors who couldn't cast and were KoS virtually everywhere got the max bonus)?  Will you also be turning on factions at some point too Hunter? 

Seems at the moment all the races at least are identical with no one race more difficult to play than others.
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Ybik
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« Reply #4 on: November 12, 2012, 02:41:40 pm »

I'm pretty sure the entire ogre race actually had a penalty not bonus. I think Halflings might have had the best bonus. There was also a penalty for being a hybrid class. It was something like this:
By Race:
Troll -20%
Iksar -20%
Ogre -15%
Barbarian -5%
Halfling +5%
By Class:
Paladin / Shadowknight / Ranger / Bard -40%
Monk -20%
Wizard / Magician / Enchanter / Necromancer -10%
Rogue +9%
Warrior +10%

Exp penalties are multiplied not added, so a troll sk would be (1.4 x 1.2 = 1.68 or 68% penalty).
Not sure about beastlords or other races.
« Last Edit: November 12, 2012, 02:50:16 pm by Ybik » Logged
lerxst2112
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« Reply #5 on: November 12, 2012, 04:14:30 pm »


This is how the emu uses that rule:

Code:
if(RuleB(Character,UseRaceClassExpBonuses))
{
if(GetBaseRace() == HALFLING){
totalmod *= 1.05;
}
if(GetClass() == ROGUE || GetClass() == WARRIOR){
totalmod *= 1.05;
}
}

if(RuleB(Character,UseRaceClassExpBonuses))
{
if(GetBaseRace() == HALFLING){
aatotalmod *= 1.05;
}
if(GetClass() == ROGUE || GetClass() == WARRIOR){
aatotalmod *= 1.05;
}
}

So, halflings, rogues and warriors get a 5% bonus.  Halfling rogues and warriors get a 10.25% bonus.
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Fugitive
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« Reply #6 on: November 12, 2012, 04:38:37 pm »

Honestly there should be no Pluses or Negatives across the board(race/class), null everything.. this was always a dumb rule by SoE that had/has no place in a mmo. Argue if you must but my 2 cu.


Other then that can't wait to use these new potions!!
« Last Edit: November 12, 2012, 04:41:21 pm by Fugitive » Logged


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We can't always get what we want. ;-)"
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Hunter
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« Reply #7 on: November 12, 2012, 04:50:12 pm »

I can always set this rule to false if people want.
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Hunter - EZ Server GM
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« Reply #8 on: November 12, 2012, 04:51:36 pm »

I can always set this rule to false if people want.



Being a halfling is the worst thing in the world.. gotta let the little guys have their EXP bonus!  Tongue
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Xiggie | Stone
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« Reply #9 on: November 12, 2012, 04:55:06 pm »

I can always set this rule to false if people want.


This has my vote!
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Drast
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« Reply #10 on: November 12, 2012, 05:24:45 pm »

Yeah.  I vote for false.
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Kovou
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« Reply #11 on: November 12, 2012, 05:40:19 pm »

I can always set this rule to false if people want.


+1
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Fliker
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« Reply #12 on: November 12, 2012, 06:08:41 pm »

yep FALSE!
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Fugitive
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« Reply #13 on: November 12, 2012, 06:43:37 pm »

IMHO we have to get away from using Essences for everything..
Make another item to add to the loot tables..

 I don't see players dropping an Essences which pays off more then 100 x fold for DPS or the Mana Neck on a little XP boost.. for 30min x 5.. maybe 6hrs x 5
« Last Edit: November 12, 2012, 06:45:10 pm by Fugitive » Logged


Quoted for the Brotherhood of Warriors
"I want my wizard to cast Fugitives instead of fireballs.
We can't always get what we want. ;-)"
-Hate"
Xiggie | Stone
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« Reply #14 on: November 12, 2012, 06:44:12 pm »

IMHO we have to get away from using Essences for everything.. make another item to add to the loot tables..

QFT
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