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Author Topic: Scheduled Downtime  (Read 29712 times)
Expletus
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« Reply #15 on: August 08, 2013, 07:00:20 am »

It was doing that before you updated last night. Do you think it's a hardware issue?
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Keeze
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« Reply #16 on: August 08, 2013, 07:36:49 am »

No, I brought the server up for a while to make sure everything was fine before doing update.
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Hunter - EZ Server GM
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« Reply #17 on: August 08, 2013, 08:36:42 am »

The server has been up for a little bit now with no zone crashes.

I been spending the whole day searching on eqemu, Google, and trying different tweaks to get things running.

There was some time the time power went out on my end for a while. Tree branch fell on power line, so my wife called power company. They had no idea, and came out and fixed it fast. She gave them snacks for doing good heh.

Long story short, I came across this topic on eqemu:

http://www.eqemulator.org/forums/showpost.php?p=223153&postcount=10

I originally compiled in debug, but that topic linked suggested trying to compile in RelWithDebInfo mode and so far no issues with that version of build.

I checked the Windows Server Setup Guide 10x over combing through it to see if I missed any minor details, at :

http://www.eqemulator.net/wiki/wikka.php?wakka=WindowsServerSetupGuide

Of course I was able to skip over a few things. Already had Perl 5.12, CMake, TortoiseSVN, and MySQL installed, so I just had to setup to their new directory paths, and a few other things we haven't used yet such as Git for Windows and Visual Studio Express 2012 For Windows Desktop (used previous version before for VS).

Probably 2 minor updates/changes I'd make to that guide, such as to not use default install for Git. Instead select option of Git for Windows during install, not basic option, so option shows up in right click menu.

Also shows for compile using default 'Debug' and getting the files from:
C:\EQ\Source\Build\Bin\Debug

But would be better to compile in RelWithDebInfo  and get files from:
C:\EQ\Source\Build\Bin\RelWithDebInfo

... which RelWithDebInfo instead of Debug seems to have fixed the rolling zone crashes.

Sorry if too much info lol. Just killing type writing this up while keeping eye on client/zones for crashes, and so far 0 issues. Very hopeful its fixed now.



« Last Edit: August 08, 2013, 08:40:36 am by Hunter » Logged

Hunter - EZ Server GM
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« Reply #18 on: August 08, 2013, 08:45:19 am »

I've decided to unlock the world for further testing, so feel free to log in and test if its stable, etc.

Combat might feel different, there were a lot of changes last month in the source code and database.

Just keep me posted any issues.
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« Reply #19 on: August 08, 2013, 08:56:39 am »

Just logged into Plane of Dragons, killed one dragon, Sevus and an ornate chest both popped.

Also went from level 76 to level 70, but that's no big deal really.
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« Reply #20 on: August 08, 2013, 09:04:22 am »

Seems a few issues with new source code already.

Server is set to max level 70. Before we could use quest go higher than that max level, but new code seems to reset players back to level 70 when killing an npc. Will try to figure that one out or possible go back to flags per tier zone.
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« Reply #21 on: August 08, 2013, 09:07:55 am »

Someone in game said after going through the Level_Up NPC again, they don't lose anymore levels.

Can anyone else confirm?
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« Reply #22 on: August 08, 2013, 09:20:08 am »

Thanks for working this out hunter.
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Keeze
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« Reply #23 on: August 08, 2013, 09:22:51 am »

Yeah someone rehailed and relogged to desktop - said he didn't delevel again.

2nd hand info though Smiley

edit: I hailed back to my current max level of 75, and went killing in LDON without deleveling again.
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« Reply #24 on: August 08, 2013, 09:23:24 am »

Found a minor issue on npcs. Can't be killed and infinite respawn of bosses that have EVENT_DEATH instead of EVENT_DEATH_COMPLETE in quest code, so I need to find a way to mass edit 100's of files in all the subfolders with a find/replace script/macro else this will take a while day to do manually.

I know I can open several text files up in notepad++ and edit all / save all but I need to find something faster Smiley
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« Reply #25 on: August 08, 2013, 09:26:12 am »

In my notepad++ there is a tab in the find menu, Find in files, that lets you find and replace all files in a directory.



In notepad++ 6.3.2
« Last Edit: August 08, 2013, 09:29:46 am by Blurring » Logged

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« Reply #26 on: August 08, 2013, 09:31:09 am »

Ahh didn't notice that tab, will try it. Smiley

Working a backup of quest files now, just in case, will test, upload, and start server soon if all goes well
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« Reply #27 on: August 08, 2013, 09:36:20 am »

Oh wow 1,214 locations have sub EVENT_DEATH that needs replace Smiley

This will be quick
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« Reply #28 on: August 08, 2013, 09:37:01 am »


Thank you for your hard work !!
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« Reply #29 on: August 08, 2013, 09:43:59 am »

All the files are zipped and uploading to server. Did the edits locally. We should be up and running soon.
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