Skin of the Drake on NPC's is insane. I have a group of 11 toons, 1 group UC2 Stike aug 9/10s, other group mostly UC1 and strike 7/8s and T7 tree mobs are ridiculous. with all 11 toons beating on 1 tree i cannot beat out regen from SotD. 3 or so annuls will help but it seems as if they can also cast in on other npcs, so any larger pulls 5 or more u might as well give up and just die. Same scenerio it seems as what people are saying about T5, T7 has got to be near impossible to new players to the zone.
So it's ok for a single mobs regen so much that a full t7 6 man with strike 9 and 10s can barely keep up? Doesn't seem right to me.
It's fine for me I can handle it, but not sure how a player new to t7 will do it without help.
Change it or not I don't care, but it will be a roadblock to players new to t7 or I guess we start seeing more 18 boxers.
Skin of the Drake is the same ranks you gents use. It is a defensive proc. More hits = more heals = higher HPS. 18 boxing makes it worse.
My problem with the bit in red is this:
I'm just breaking into T5, and the Skin of the Drake on druid bosses is not a problem for me. The main difference between your group and mine is that I'm using an enchanter for dispells. On beginning the fight, I cast a chanter dispell, and as soon as I see some large spike of heal (generally the same 35%->44% spike you see) I cast enchanter dispell again. The npc never casts it again before it dies, lasting maybe 15-30 seconds after that. I do have an entire group on your setup though, but I have never witnessed the same behavior of the mob instantly casting the spell again before dying. Are you actually taking around 30 seconds to get the mob back down to 35% after first seeing the skin cast?
I have never had a pull I could not kill in t7....that being said I have had some very long fights when 6+ trees popped when I was already pulling others.... probably a 20 min fight.
so we have established that enchanter dispel is needed to progress past t5 now?
No, just making a suggestion. Blast of Vulnerability = dispel x3 per cast.
but it will be a roadblock to players new to t7 or I guess we start seeing more 18 boxers.
I think that's the end game goal. Less grind, more challenge = increased boxing.
Less grind and more challenge = increased boxing? What? Increasing the boxing is more grinding and would actually make the problem worse. As more hits = more heals on Skin.
Not to nitpick, but chanters don't get that spell till T5 and mine doesn't have it yet (went back and made one just at the wrong time I guess), unable to kill a druid boss with a 12 box and full strike augs lvl 5 or better, 2 UW's (5 and 3 lvl) and bard, monk doing there thing as posted.
Don't like asking for help so just working the strike augs all up to 6. T5 is the place where plp quit, and that's fine, but this is currently un-reasonable and unbalanced. Just my 2cents, I figured it would get fixed but so far not
G
See the replies above, Skin of the Drake is a defensive proc. More hits = more procs = more healing (higher HPS). As for it be unable to play, I am unsure of that statement. I've got 1 forum poster and 1 player claiming (and proving) otherwise.
I'll try to log my grunts in and start working T7 on Monday. If my terribad group can make progress, there is no excuse. I won't be using hax/gm-commands/summoned gear, it's still my barely finished T6 group.
-
Hate