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Author Topic: Progression Tracker Window  (Read 22963 times)
Chieftan
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« Reply #30 on: April 23, 2018, 09:36:05 am »

Hi
Yes I am aware of that one
Something odd with its name, all others are fine

I have emailed alkka and rent to get exact name but no reply as yet
Will look at dimurs logic parameters for it )
Using hidec looted sorts it for now

Also a typo  in cazic plate bracers I noticed
Saying you have / need azure pattern

Just a copy / paste error from cloth
It does look for plate, just reports cloth in window  (

Its fixed and will post on next update

Thanks
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Dimur
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« Reply #31 on: April 23, 2018, 10:11:20 am »

Is up logic
${If[(${Spawn[Silver_Knight].ID},${If[${Spawn[Silver_Knight].Type.Equal[corpse]},,Silver Knight is up]},]}

Not up logic
${If[!${Spawn[Silver_Knight].ID} || ${Spawn[Silver_Knight].Type.Equal[Corpse]},Silver Knight not up,]}

Just checked it, I hadn't updated it since figuring it out on the FG/CG stuff but hopped on and it seems to work.
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gonzoda
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« Reply #32 on: April 23, 2018, 04:51:21 pm »

Chief,

So far everything is working great, just the one silver knight glitch so far.  I've tested tabs 2, 3 (only able to do v1), 4 and half of 7. Stupid no spawning EoN mobs.  I'll start on 5 and 6 (CG/FG) tomorrow.
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Chieftan
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« Reply #33 on: April 24, 2018, 01:52:31 am »

Thanks fpr that )
Glad nothing else has shown up

Dimur
I tried the code, and I seem to get the reverse effect
After killing silver knight it registers as down
But if you repop the zone and the corpse is still there
It still says down
Using /hidec looted works fine though

Will look at again when I get time

Hopefully alkka or rent can help with the exact npc name /nudge

Chief

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Chieftan
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« Reply #34 on: April 27, 2018, 11:57:54 am »

Hi, just a quick update
Silver Knight issue resolved and working perfectly now, will be in next update
Holding posting for now, in case any other bugs found

Chief

Update
Project stopped on my end, due to very little/no interest in this =( o well
I may revist in the future if i bring up new toons again

Chief
« Last Edit: May 12, 2018, 06:46:28 am by Chieftan » Logged

Sarthin
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« Reply #35 on: April 27, 2018, 02:53:58 pm »

Is up logic
${If[(${Spawn[Silver_Knight].ID},${If[${Spawn[Silver_Knight].Type.Equal[corpse]},,Silver Knight is up]},]}

Not up logic
${If[!${Spawn[Silver_Knight].ID} || ${Spawn[Silver_Knight].Type.Equal[Corpse]},Silver Knight not up,]}


I am using almost same codes in MQ2Hud to show certain named spawns in different zones. The code shows the npc both alive and dead. Would be nice to know how to prevent tracker to show the npc when it's killed.
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itsakankie
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« Reply #36 on: October 22, 2019, 12:18:23 am »

Hi mate, Is it possible to get an updated item tracker please?
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Dimur
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« Reply #37 on: October 22, 2019, 01:12:03 am »

Yessir, what tier(s) would you like to see updated?  You don't need to know the specific updates but if you can provide the tiers you'd like the window to be updated for it's something to build on.
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itsakankie
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« Reply #38 on: October 23, 2019, 01:52:13 am »

Im just about to roll out another few toons, so all tiers where possible would be amazing

Cheers

Yessir, what tier(s) would you like to see updated?  You don't need to know the specific updates but if you can provide the tiers you'd like the window to be updated for it's something to build on.
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Pubis
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« Reply #39 on: March 09, 2022, 06:21:35 am »

This tracker is great. On my copy (not sure when I got it) warlock T9 is listed wrong, the addon is looking for innoruuk's XXX III but it's called Dark XXX of the Undead in game.

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Chieftan
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« Reply #40 on: March 09, 2022, 11:31:06 am »

Thanks for the error report, think there where a few classes i didn't know name of when i made it, then totally forgot about it......
You can get the updated version Here

Post here again if you find any more.

Thanks
Chief
« Last Edit: March 09, 2022, 11:32:56 am by Chieftan » Logged

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