I was originally told brawlers is supposed to give a dmg mod % to melee DPS. Which makes sense to me. If thats what it WAS and its BROKEN, remake it to fix it. (or haste, dont care as long as the dmg increase is anywhere close to the awesomesauce oracle is to sk/pal/healers)
Sounds like, to me, it worked for a while and after one of the recent patches, it no longer. Happens sometimes. Nothing to do really with the original or new code, sometimes new things can bork around with other things. Ask the code. /shrug.
Did you read the thread i linked? lol
It was Champions with a dmg mod. It DID work for all but archery (which looking back i believe was a "limit" effect line that caused it to only affect melee as per the copy of champions but i would have to look at it again) however i think someone messed with it, which is fine, not my server therefore i handed it over so no longer my spell either.
The thing is no one ever is satisfied with this charm, it's been the subject of criticism for as long as it's existed. I could do the focus again and it would still have posts about it every couple days. That's why i said if you want me to fix it again you all gotta tell me EXACTLY what you want, that way when it's not what you guys want (notice i said "when" not "if") it'll be your own faults, not mine.
Tbh if i were in Hunter's position i would have removed the charm from the game entirely a long time ago but meh.