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Author Topic: Assassin Quest  (Read 97869 times)
Wack
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« Reply #75 on: December 16, 2010, 07:01:27 am »

Thanks for your feedback and suggestions.

Might add code to assassin bosses that whole group gets item on cursor + 1 to loot.

All sounds good to me but the whole whole group gets an item + one to loot mean your gonna make em no lore? Or are we gonna be giving em away ect. , Just trying to figure it out heh.
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Wack 70 Pal Wudii 70 War
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Hunter
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« Reply #76 on: December 16, 2010, 08:16:45 am »

Would still remain lore, so if you don't have one and your in the group for credit for kill, then you'd get one.
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Zartaxis
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« Reply #77 on: December 16, 2010, 08:20:35 am »

So only the group with the highest dps would get the piece?  I don't think raids work here but could you make it so everyone on the hatelist gets it for contributing.  I remember you saying that this would take many many players to kill but only rewarding one group of them seems odd.
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Xiggie | Stone
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« Reply #78 on: December 16, 2010, 08:31:04 am »

Changing it so everyone on the hate list would get one would be incredibly over rewarding. I seriously doubt Hunter would ever do that.

Let me give you an example. I myself have about 20 characters. Balthor has about the same. We could go over there together and get a reward for 40 toons. And that's just two people. Imagine what a guild could do.
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Zartaxis
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« Reply #79 on: December 16, 2010, 08:36:08 am »

Changing it so everyone on the hate list would get one would be incredibly over rewarding. I seriously doubt Hunter would ever do that.

Let me give you an example. I myself have about 20 characters. Balthor has about the same. We could go over there together and get a reward for 40 toons. And that's just two people. Imagine what a guild could do.

It depends on how much of a grind he wants it to be.  You would still have to do 512 rounds of all 10 bosses for the max lvl item. 
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Crawford
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« Reply #80 on: December 16, 2010, 09:32:36 am »

Thanks for your feedback and suggestions.

On T3/4 would random mini bosses that drop cyan-purple stones help? PH and/or random trash kill spawns? Might lower boss req by 1 color too. Shadow script still a top priority.


Excellent idea.  Lowering color requirement by 1 would be huge.  It would definitely make things more fun for players knowing you had to farm half as much for the same reward.  It helps reduce some of the grind required since at the end of the day I'd think the point of this server is for people to have a great time.
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Hunter
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« Reply #81 on: December 16, 2010, 09:44:54 am »

If I make everyone on the mobs hate list get the reward, then the mob would have to be 5-10x harder and no instances. Would basically mean a 24/7 raid going on the server, just join up any time lol.
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Padme
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« Reply #82 on: December 16, 2010, 09:50:30 am »

Thanks for your feedback and suggestions.

On T3/4 would random mini bosses that drop cyan-purple stones help? PH and/or random trash kill spawns? Might lower boss req by 1 color too. Shadow script still a top priority.

Might add code to assassin bosses that whole group gets item on cursor + 1 to loot.

This will hopefully be more fun and streamline for T5.

- Random mini bosses, like in T1/T2 spawning while killing trash should really help farming and will make it more fun, more surprise, and this will break the monotony of the stones farming, after month et month of farming, i m just too much bored of doing the same thing day after day  Cry
- Lowering the boss req by 1 colour will speed a lot the gearing of any toon, maybe wait T5 before doing it ? a lot of people are actually hitting T3/T4, let them do it old school Wink
- I hope the new shadow fight will be fun and worth the hard work to kill, so we will want to do him  Grin
- Raid get the item will be just too much easy, and like you said, they will be killed 24/7, just join the raid, kill and leave, not really interesting, might find something more fun.

Thanks for listening the suggestion and trying to make it less boring Wink
« Last Edit: December 16, 2010, 09:57:23 am by Padme » Logged
Wack
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« Reply #83 on: December 16, 2010, 10:02:17 am »

just do the group + 1 sounds good take what we can get hah and will help alot for us that box lol almost everyone
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Wack 70 Pal Wudii 70 War
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Wacks 70 Pal Wudiv 70 War
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« Reply #84 on: December 16, 2010, 03:24:18 pm »

Hunter if you go with group+1 I think thats a good idea. I would test it to see if two groups joined in a raid did or did not get one on kill.
Knowing how buggy raids can be I wouldnt be surprised if one kill everyone got one as reward, another time only some people did.

Lowering stone requirement for t3/t4/mcp would be nice, the grind is boring which is why I have put in a lot less then most people.
Random minis poping would be cool, spice it up, as long as they didnt do something crazy like have a zillion hp and death touch.
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JDFriend
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« Reply #85 on: December 18, 2010, 12:10:52 am »

Interesing idea. Btw its 512 runs .. heres the math

1 run = rank 1
2 runs   = rank 2
4 = rank 3
8 = rank 4
16 = rank 5
32= rank 6
64 = rank 7 (nice has 14k hp)
128 = rank 8
256 = rank 9
512 = rank 10

So doing a little more math... If you can do 8 runs per day that is 64 days and anywhere between 64 - 192 million plat (more than 64 million if you reset the instances faster than an hour)

Sorry i am a data analyst~~

Dravyen

Sure hope you store that pp across 97 toons Smiley
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Padme
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« Reply #86 on: December 20, 2010, 06:20:01 pm »

This is what it gives after 8 days :






So thats 2 run per day, 3h per run ... = lot of grind  Roll Eyes at this speed i need 248 more day  Shocked 496 run to go  Roll Eyes WOOT  Grin

Honestly dont you think its too much ? getting a toon from zero to full T4 with UC and ROA 100 is shorter than doing 512 run, lets find a new idea to lower the requirement of the lvl 10

P.S : ROA 100 is less than 100 hours, says UC take 100 hours, why Crafted Scepter should take more than 1500 hours ? make it 250 - 300 hours if you dont want a lot of people get it, but with 1500, you just want no one get it, or maybe only 1 crazy player get it ?  Roll Eyes
Please reconsider this item, i just think its a bad thing to create something and no one get it, try to take a look, how many people are doing the quest ? no a lot, everytime i zone in public, the boss are up, i just had to get a GI the first day, why doing content if people dont play it ? i hope you will think about it Wink Thanks anyways Wink
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lerxst2112
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« Reply #87 on: December 20, 2010, 06:25:26 pm »


Wow, grats! Smiley  I know you've got a long way to go for more levels, but that's still pretty impressive.
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Hunter
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« Reply #88 on: December 20, 2010, 07:32:45 pm »

You don't have to get max level, and but if you do, its the highest HP item in the whole game sitting at 79,000 HP.

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Hunter - EZ Server GM
Gnaughty
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« Reply #89 on: December 20, 2010, 08:17:39 pm »

Yeah sweet item, I just dont have the energy anymore to take a  three quarters of a YEAR to get a sweet item on ONE toon.   Yeah I tried to make it as positive as I could given my current blood alcohol level.
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