Welcome, Guest. Please login or register.
Did you miss your activation email?
April 28, 2024, 09:55:59 pm *

Login with username, password and session length
Pages: [1] 2
Print
Author Topic: Spell:Shylo's Bolt of Doom  (Read 15008 times)
Gnaughty
Hero Member
*****
Posts: 575



View Profile
« on: December 27, 2010, 04:24:01 pm »

Anyone else try this spell lately?  I used it this morning and it crit blasted for 7,900 hps. It seemed to be hitting way less than the advertised listing of 50k hps.  I must be seeing something wrong I bet but can someone check it out for me?
Logged

Poop
Balthor2
Guest
« Reply #1 on: December 27, 2010, 04:33:29 pm »

Thought you had that cloned server to work on.
Get a spell parser and run the ID through and check what it does.
Logged
Fugitive
Legend
*******
Posts: 1807


TROLL KING


View Profile
« Reply #2 on: December 27, 2010, 05:18:24 pm »

wasnt working right on my mage either...

it crit far below the base damage..
« Last Edit: December 27, 2010, 05:20:41 pm by Fugitive » Logged


Quoted for the Brotherhood of Warriors
"I want my wizard to cast Fugitives instead of fireballs.
We can't always get what we want. ;-)"
-Hate"
L0stman
Full Member
***
Posts: 106


View Profile
« Reply #3 on: December 27, 2010, 06:57:48 pm »

This probably does not mean anything but when I was testing it on my test server using the -advertised- spell file, it was doing noncrit hits of 15536 consistently.
Logged
Gnaughty
Hero Member
*****
Posts: 575



View Profile
« Reply #4 on: December 28, 2010, 12:05:35 am »

Nope no cloned server to do testing on though I wish I did.  Just me and my little ole pc here.  Glad to see it was'nt just me getting numbers wrong.
Logged

Poop
Gnaughty
Hero Member
*****
Posts: 575



View Profile
« Reply #5 on: December 28, 2010, 10:20:15 pm »

I know everything cant get fixed by one guy who works alot, I'd like to maybe help out in fix mages to more viable position.
Logged

Poop
Ashar
Jr. Member
**
Posts: 74


View Profile
« Reply #6 on: December 28, 2010, 10:56:17 pm »

Clone me a river if you got the time Gnaughty



OFFICIAL NOTICE:


Fires of Heaven do not have a clone server... We play on EZ....all the BS going around.....you see me on everyday
Logged
Balthor2
Guest
« Reply #7 on: December 29, 2010, 06:56:12 pm »

I looked at the spell file and have no idea why people are reporting it hitting for 27k-44k range.
You do any more testing with it since you made the post?
Clone me a sammich while your at it, gnume.
Logged
Gnaughty
Hero Member
*****
Posts: 575



View Profile
« Reply #8 on: December 29, 2010, 09:42:52 pm »

Uhh let me login and Ill check, just finished up some moar packing.
Logged

Poop
Balthor2
Guest
« Reply #9 on: December 29, 2010, 09:47:43 pm »

I wonder if 50000 is to big of a number and its rolling over to either 5000 base or some other number.
Or shits just straight up resisting part of it.
/shrug
Logged
Gnaughty
Hero Member
*****
Posts: 575



View Profile
« Reply #10 on: December 30, 2010, 12:25:23 am »

I dont think its resisting I didnt see the message anyhow.  Maybe the 50k thing is correct but the wizards t3 spell used to be the same and had no problems.
Logged

Poop
Balthor2
Guest
« Reply #11 on: December 30, 2010, 02:52:53 am »

Hmm this interests me. Really curious now as to why its doing what its doing.
To be honest I am surprised its not a rain spell, 25k per rain for 3 rains. Being that Mages had big rains nasty pets and ok single target DD.
Logged
Caryatis
Newbie
*
Posts: 44


View Profile
« Reply #12 on: December 30, 2010, 10:18:42 am »

the fix:
Quote
UPDATE spells_new SET max1=0 WHERE id=9720


Not sure why but the max1 field was causing this issue, since you are using formula 100(ie flat damage, level plays no part) then this field is irrelevant anyway. Probably something to look into later.
Logged
Balthor2
Guest
« Reply #13 on: December 30, 2010, 10:23:00 am »

Thanks for poking this for us Caryatis
Logged
Adydar
Full Member
***
Posts: 140


View Profile WWW
« Reply #14 on: December 30, 2010, 04:21:32 pm »

I know everything cant get fixed by one guy who works alot, I'd like to maybe help out in fix mages to more viable position.

I'd love to see a bit of mage love.  A mage was my main on live and I was disappointed when I found out mid-end game on this server they were essentially useless.

As mages are all about their pet, their survivability needs to be greatly improved, nothing more disheartening then having your pet die, waiting for the recast and having it immediately die again. 

What about creating a pet regen spell similar to the druid epic regen?  Unfortunately the amount healed per tick would have to be very large to make a difference.  Anyway to seriously up their avoidance or mitigation?

Regarding the spell, I like the idea of a serious rain spell vs a bolt as Balthor mentioned.
Logged

Pages: [1] 2
Print
Jump to:  

Recent

Stats

Members
  • Total Members: 6124
  • Latest: Havicck
Stats
  • Total Posts: 64988
  • Total Topics: 5053
  • Online Today: 169
  • Online Ever: 8678
  • (December 19, 2022, 02:32:09 pm)
Users Online
Users: 2
Guests: 64
Total: 66
TinyPortal v1.0 beta 4 © Bloc