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Author Topic: Spell:Shylo's Bolt of Doom  (Read 18198 times)
Gnaughty
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« on: December 27, 2010, 04:24:01 pm »

Anyone else try this spell lately?  I used it this morning and it crit blasted for 7,900 hps. It seemed to be hitting way less than the advertised listing of 50k hps.  I must be seeing something wrong I bet but can someone check it out for me?
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Poop
Balthor2
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« Reply #1 on: December 27, 2010, 04:33:29 pm »

Thought you had that cloned server to work on.
Get a spell parser and run the ID through and check what it does.
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Fugitive
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« Reply #2 on: December 27, 2010, 05:18:24 pm »

wasnt working right on my mage either...

it crit far below the base damage..
« Last Edit: December 27, 2010, 05:20:41 pm by Fugitive » Logged


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L0stman
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« Reply #3 on: December 27, 2010, 06:57:48 pm »

This probably does not mean anything but when I was testing it on my test server using the -advertised- spell file, it was doing noncrit hits of 15536 consistently.
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Gnaughty
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« Reply #4 on: December 28, 2010, 12:05:35 am »

Nope no cloned server to do testing on though I wish I did.  Just me and my little ole pc here.  Glad to see it was'nt just me getting numbers wrong.
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Gnaughty
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« Reply #5 on: December 28, 2010, 10:20:15 pm »

I know everything cant get fixed by one guy who works alot, I'd like to maybe help out in fix mages to more viable position.
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Ashar
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« Reply #6 on: December 28, 2010, 10:56:17 pm »

Clone me a river if you got the time Gnaughty



OFFICIAL NOTICE:


Fires of Heaven do not have a clone server... We play on EZ....all the BS going around.....you see me on everyday
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Balthor2
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« Reply #7 on: December 29, 2010, 06:56:12 pm »

I looked at the spell file and have no idea why people are reporting it hitting for 27k-44k range.
You do any more testing with it since you made the post?
Clone me a sammich while your at it, gnume.
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Gnaughty
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« Reply #8 on: December 29, 2010, 09:42:52 pm »

Uhh let me login and Ill check, just finished up some moar packing.
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Balthor2
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« Reply #9 on: December 29, 2010, 09:47:43 pm »

I wonder if 50000 is to big of a number and its rolling over to either 5000 base or some other number.
Or shits just straight up resisting part of it.
/shrug
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Gnaughty
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« Reply #10 on: December 30, 2010, 12:25:23 am »

I dont think its resisting I didnt see the message anyhow.  Maybe the 50k thing is correct but the wizards t3 spell used to be the same and had no problems.
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Balthor2
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« Reply #11 on: December 30, 2010, 02:52:53 am »

Hmm this interests me. Really curious now as to why its doing what its doing.
To be honest I am surprised its not a rain spell, 25k per rain for 3 rains. Being that Mages had big rains nasty pets and ok single target DD.
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Caryatis
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« Reply #12 on: December 30, 2010, 10:18:42 am »

the fix:
Quote
UPDATE spells_new SET max1=0 WHERE id=9720


Not sure why but the max1 field was causing this issue, since you are using formula 100(ie flat damage, level plays no part) then this field is irrelevant anyway. Probably something to look into later.
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Balthor2
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« Reply #13 on: December 30, 2010, 10:23:00 am »

Thanks for poking this for us Caryatis
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Adydar
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« Reply #14 on: December 30, 2010, 04:21:32 pm »

I know everything cant get fixed by one guy who works alot, I'd like to maybe help out in fix mages to more viable position.

I'd love to see a bit of mage love.  A mage was my main on live and I was disappointed when I found out mid-end game on this server they were essentially useless.

As mages are all about their pet, their survivability needs to be greatly improved, nothing more disheartening then having your pet die, waiting for the recast and having it immediately die again. 

What about creating a pet regen spell similar to the druid epic regen?  Unfortunately the amount healed per tick would have to be very large to make a difference.  Anyway to seriously up their avoidance or mitigation?

Regarding the spell, I like the idea of a serious rain spell vs a bolt as Balthor mentioned.
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