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Author Topic: ** UCv2, T6, Epic 6.0 **  (Read 53614 times)
Hunter
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« Reply #75 on: October 26, 2011, 09:00:06 pm »

I checked out how many NPC's were in Abyss and Anguish. Seems the Abyss has 400 NPCs and Anguish has 415 NPCs. So 24 hour respawn for mobs should be fine, since I've seen people clear out Abyss already completely. If some chance the multi guild raid wipes out Anguish too fast, then I guess they can always switch to an instance.

Anguish has 14 Bosses total. Perfect for the 14 armor slot types to upgrade armor. Maybe will put rare chance of upgrades off trash too. Right now its set up that higher level bosses aggro lower level bosses, which would train and wipe out the zone. So it would need to be done in order. I understand some players don't want to spend 12-20 hours in 1 day to farm that. Hopefully guild raid can wipe the zone quicker. If not, I'll tweak something, either mob hps, or split the zone into 2 halves.

All the armor is created already. There will be a new Aug Type 15 with more HP for the new T6 armor that has a new Aug Slot available. Spawns are already there. Just need to make recipe combines, loot list, and update mob stats. Then I need to test the scripts, to make sure they are still working as intended like before.

The UC v2 is going to be a super grind in the zone. Most likely everyone will have their full suit of T6 armor before seeing any UC v2s. Very few people will have an UC v2, maybe just the main tanks, depending how the guilds want to divide up the loot.

Might be a few weeks minimum before the zone is released. This weekend will be Halloween, so that will be plenty of excitement for now.
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Hunter - EZ Server GM
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« Reply #76 on: October 26, 2011, 09:21:31 pm »

I checked out how many NPC's were in Abyss and Anguish. Seems the Abyss has 400 NPCs and Anguish has 415 NPCs. So 24 hour respawn for mobs should be fine, since I've seen people clear out Abyss already completely. If some chance the multi guild raid wipes out Anguish too fast, then I guess they can always switch to an instance.

Anguish has 14 Bosses total. Perfect for the 14 armor slot types to upgrade armor. Maybe will put rare chance of upgrades off trash too. Right now its set up that higher level bosses aggro lower level bosses, which would train and wipe out the zone. So it would need to be done in order. I understand some players don't want to spend 12-20 hours in 1 day to farm that. Hopefully guild raid can wipe the zone quicker. If not, I'll tweak something, either mob hps, or split the zone into 2 halves.

All the armor is created already. There will be a new Aug Type 15 with more HP for the new T6 armor that has a new Aug Slot available. Spawns are already there. Just need to make recipe combines, loot list, and update mob stats. Then I need to test the scripts, to make sure they are still working as intended like before.

The UC v2 is going to be a super grind in the zone. Most likely everyone will have their full suit of T6 armor before seeing any UC v2s. Very few people will have an UC v2, maybe just the main tanks, depending how the guilds want to divide up the loot.

Might be a few weeks minimum before the zone is released. This weekend will be Halloween, so that will be plenty of excitement for now.

Damn hunter!! I think all of ez loves things when you have the bug to add content!!
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Solbash
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« Reply #77 on: October 26, 2011, 09:23:26 pm »

Must be the chilly nights that is keeping him out of the clubs, and making him wanna stay home with some hot coco and his computer lol Tongue
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Xiggie | Stone
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« Reply #78 on: October 26, 2011, 09:25:58 pm »

A couple things to note on Anguish Hunter. Ornate chests never spawned in Anguish. Liquified amethyst never dropped in Anguish. I know when you moved things over to PoD you figure that stuff out but didn't know if you remembered about it and don't know how much of that script you plan to re-use.
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Hunter
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« Reply #79 on: October 26, 2011, 09:28:44 pm »

I'll probably re-use the Chest, but change the loots. Will have to make chest with a different NPC ID too.
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« Reply #80 on: October 26, 2011, 09:32:42 pm »

I'll probably re-use the Chest, but change the loots. Will have to make chest with a different NPC ID too.

Ultimate Chests? 0.o
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Hunter
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« Reply #81 on: October 26, 2011, 10:41:14 pm »

Server first picture of Earring from Anguish (T6) with full Augments including the new Type 15 Aug that will drop.

The new Anguish T6 Armor will have a NEW slot to insert an Augment type 15.

There will be so far 20 different types of Augments. Combine several Augments with your old Abyss T5 Armor to get your new Anguish T6 Armor. The same Augments can be inserted into the new armor, or tuned in for the UCv2 Quest.

The UCv2 Quest might require 10 turn ins of each of the 20 different types of Augs that will drop off both trash and bosses.

So these 20 Augs can be used for 3 things:

1) Upgrade T5 Armor into T6 Armor
2) Augment your new T6 Armor
3) Turn in Task Quest for UCv2

Probably zero chance of any Augments ever going to rot.

Item stats and names might change some before the content is released, although its near complete already.

This zone will require a 30-50 man raid to survive. Guilds encouraged to work together. A flagged player will be able to bring non-flagged players into the zone to help out. Enchanters probably will be needed since any small train, even 2 or 3 trash, could wipe the raid.

This zone might not be as complicated as Abyss, but it will be harder, and take longer to gear up. Team work will be a must to get anything.

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Hunter - EZ Server GM
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« Reply #82 on: October 26, 2011, 11:34:12 pm »

Looks and sounds interesting! But what does the Anguish Ear Augment do? Or is that a secret for now. Either way looking forward to a new zone to play around in.

edit.. The idea of new names on armor would be amazing.
« Last Edit: October 26, 2011, 11:38:52 pm by Paldail » Logged

cycrost
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« Reply #83 on: October 27, 2011, 02:53:03 am »

I have a suggestion that is a little OFF! Hunter, would you consider putting exactly ONE Version 2 Ultimate Charm up in the casino? It would obviously be Damn Hard to Get that way. A hell of a lot of folks would spend ten's of millions a piece in TRYING to get that One Ever V2 UC from the Casino. Think about the Plat Aspect...Smiley This will never benefit me, Ever! This is a Server Suggestion sir. The masses would utterly Love / Hate / Loath / LOVE you for this Smiley The ONE who actually got it...Tongue hahaha

Really liking this whole Ldon 7 thing!!!
Thank you!
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Kovou
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« Reply #84 on: October 27, 2011, 03:45:28 am »

or he could just say there is and never put one there Tongue
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Fugitive
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« Reply #85 on: October 27, 2011, 05:20:01 am »

I have a suggestion that is a little OFF! Hunter, would you consider putting exactly ONE Version 2 Ultimate Charm up in the casino? It would obviously be Damn Hard to Get that way. A hell of a lot of folks would spend ten's of millions a piece in TRYING to get that One Ever V2 UC from the Casino. Think about the Plat Aspect...Smiley This will never benefit me, Ever! This is a Server Suggestion sir. The masses would utterly Love / Hate / Loath / LOVE you for this Smiley The ONE who actually got it...Tongue hahaha

Really liking this whole Ldon 7 thing!!!
Thank you!

Fuck no on the ucv2 in the casino want it earn it
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Quoted for the Brotherhood of Warriors
"I want my wizard to cast Fugitives instead of fireballs.
We can't always get what we want. ;-)"
-Hate"
Thebone
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« Reply #86 on: October 27, 2011, 06:38:53 am »

Hunter I know before you said maybe Epic 5.5 and 6.0's are you going to wait on them?
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Hunter
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« Reply #87 on: October 27, 2011, 06:57:53 am »

Don't know yet. I might incorporate them into T6 some how. =)
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Hunter - EZ Server GM
cycrost
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« Reply #88 on: October 27, 2011, 10:16:22 am »

@Fugitive,

You SOO missed the point....but then .. Tongue Never mind...haha

What part of it would never benefit ME did you some how miss? /grin

Cycrost
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Hunter
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« Reply #89 on: October 27, 2011, 01:54:52 pm »

Quest/Scripts are already tested.

You'll need to farm trash and bosses equally. Trash has chance at named/chest just like in Plane of Dragons, but not required to spawn/kill bosses which are static spawns.

Final boss, Overlord Mata Muram is the Epic 6.0 Boss. You need to clear the zone first or he'll call for help to all spawned NPCs in the zone.

Overlord Mata Muram is a 3 Boss Event:
Mata Muram -> Lord Mata Muram -> Overlord Mata Muram -> 5 Treasure Chest.

The second to last boss only calls for help from the previous bosses.

Does anyone remember Jelvan's quest? Its a 3 boss event, still there and working too.

Oh oh, how about Bozak and his bones? Good times.

See ya there in a few weeks.
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Hunter - EZ Server GM
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